Beyond the starting gate

Around the paddock

Different towns. Old favors. A few arguments that have outlasted the parts they started over. Meet the people who bring the garage to life.

Mack has a question.

Meet our paddock reporter, his bent teaspoon, and the traffic cone he refuses to retire.

From the map

Latchford

The old mill town around DGM's garage. Late shifts, scrap yards, borrowed tools, and a brass band that insists on rehearsing near an open window.

From the map

Brass Harbor

Dock cranes, ferries, night markets, and Bea's all-night counter. Favors travel farther than the last boat.

From the map

Juniper Flat

A desert freight town with a water tower, a pie shop, and room to hear a test car coming long before it arrives.

From the map

Switchback Ridge

A hill town of steep service lanes and cable-station shifts. The shared Hill Shed has a fine view and a roof that needs work.

From the map

Saltbridge

Boat yards, auction lots, a windy pier, and an arcade where a surprisingly large number of grudges began.

From the map

Nightjar City

The bus depot runs all night. So do the noodle shops. Every crew has a favorite corner of the covered market.

From the map

Marrow Creek

Fruit sheds, farm lanes, and the county fair. Borrow a trailer here and three people will ask when it is coming back.

From the map

Fernwood Hollow

A timber town with a saw shop, volunteer hall, and small radio station. Mack learned the trade above its radio repair shop.

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